Thursday 30 October 2014

Discourse analysis with additions

This is an illustration by a Polish artist, Pawel Kuczynski, found on an online blog. It caught my attention because it comments on the influence of technology on creativity. It was made in 2012, the same year that Adobe released Creative Suite 6 which encompassed advanced tools and functions pushing the development of digital media. Kuczynski specialises in graphics and graduated from the Fine Arts Academy in Poznan, Poland. However, he has been producing satirical illustrations since 2004, making bold comments about modern day society which are relevant globally. Another example of Kuczynski’s work (fig.1) tackles human priorities relating to treatment of animals. Reading the image from left to right, we see a man tenderly petting a cat with one hand and wielding a knife in the other which we presume will be used to slaughter the farm animals on the right side of the image in order to feed the cat - this is an example of Kuczynski satirising an issue other than technology. The image makes a comment on our society and relationship with the natural world by conveying the message that humans take what they want from the natural world for their own pleasure as they see this as having a greater importance. It also sparks the argument of whether one life is worth more than another.

Kuczynski hand renders his illustrations using watercolour paints and pencil crayons which supports the underlying message of the piece as he has avoided digital media. Conversely, I found this image on an online blog so the first place I viewed it was on screen. As I began to research further into Kuczynski’s work, I realised it features on various blogs, alongside interviews he has had with various online publications and he uses Facebook to publicise his work. This is contradictory because using technology goes against the image’s argument, but it shows Kuczynski still has a certain reliance on the internet for self promotion and making his work widely accessible.

The image has a computer mouse in the foreground which has its wire connected to a chainsaw being held by what we presume to be a lumberjack. The computer mouse represents technology here and the fact that it is powering a chainsaw being used destructively against a paintbrush (symbolic of creativity and craftsmanship) shows that it is damaging creative skill. John Holcroft produced an illustration (fig.2) which works in a similar way to this; it uses imagery showing literal destruction as a means to show how one thing is damaging another. In this case, the image is about cuts to school education. It features the HM Treasury cutting through classroom supplies, causing damage to them and making them unusable, this is evidently an effective way of getting a big message across using visual metonyms which in this case were objects found in the classroom.

The large scale of the paintbrushes suggest that they should be the dominant objects but on closer inspection, they are shaded in dull, lifeless colours suggesting weakness. ‘PhotoShop has certainly not replaced illustrators altogether (and many fine illustrators employ PhotoShop as a tool), but this tool is far more threatening than any previous technological development in the history of illustration’ (Heller, 2003) This suggests that even though it had not happened yet at the time this statement was made, digital media had the power to take over illustration altogether which would then explain why even the hands holding the paintbrushes that have not already been cut down appear to be lifeless as if approaching death. In contrast, the red tint of the computer mouse could be a subtle suggestion of danger as this is what we associate with this colour - this paired with the snake-like curves of the mouse wire imply a metaphor of the story of the serpent and the first temptation. Likening technology to a serpent describes it as something evil, dangerous and not to be trusted.

The loneliness of the man chopping down the paintbrush could be making a comment on how technology is isolating individuals in society.

The lumberjack shows little enthusiasm for his actions in his face or body - it is as if his approach to this repetitive process of cutting down paintbrushes is passive which could be a reference to mass production.
·   Production line - art work can be mass produced using digital technology.
·   Does this make it worth less?
·   Will we always value craftsmanship or is affordability now more important?
·   Mass consumerism
·   The internet brainwashing us to like and want certain things
·   Is the internet affecting our taste and pressuring us to stay on trend

If we are all buying the same products, our individual tastes and preferences diminish until we are all following the same set of rules of what we should be purchasing. A poster titled ‘Passive’ (fig.3) shows multiple copies of the same person staring at their mobile phones, showing no emotion, while their brains are being removed from their skulls. The hands holding the brains appear to be holding a sponge as well suggesting that their minds are being cleared of certain information, making the people less intelligent and capable. Their structured formation implies that addiction to technology is turning us into a zombified army with no personal individuality or taste which would make you irrelevant in the creative industry.

Similarly, Matt Golding’s editorial illustration (fig.4) for an article about gaming addiction in children functions in a similar way using the words ‘connecting’ and ‘disconnecting’ to show that connecting to the internet is detrimental to your brain function. Absorbing information from online can affect our way of thinking and our exposure to advertising is increased massively whilst using the internet. If we allow our minds to be fed by the information we see and read online, we will all eventually be owners of the same range of goods which we have been programmed to desire. Social media also has an effect on how we view our own likes and dislikes; to create an online profile we go through a process of ‘personal reductionism’ (Lanier, 2011 : 68), simplifying your character down a number of words and figures to produce a profile you are defined by.
·   Restricting your ability to express yourself - putting constraints on creativity?
·   ‘a postpersonal world’ (Lanier, 2011 : 69)
·   Are we losing our interaction and communication skills?
·   Are we afraid of sharing our real personality? - affecting artwork?
·   Are we in fear of being judged by the rest of the online community because we feel their opinion is a legitimate analysis of ourselves and our work?

ARGUING AGAINST THE IMAGE’S MESSAGE
‘If it is the pencil that wields the power, then it is the computer that harnesses that power and enables an illustrator to transform the pencil mark into a seemingly never ending array of new marks.’ (Zeegen, 2012 : 44)

‘The computer has opened illustration up to a full range of digital possibilities and placed it on a level with other disciplines.’  (Zeegen, 2012 : 44)

Michelangelo: ’One paints with one’s head, not one’s hands.’  p357
Obviously Michelangelo did not see the digital age but if you apply this quote to present day, it suggests that the process of translating what you can see into what you want to physically produce is the most important part of the drawing process so whether you are using analogue or digital media is irrelevant in comparison to the depth of consideration given to the thought process.

The landscape is a blend of oranges and browns and the sky appears dark with a suggestion of cloud and mist. A speckled texture spans the sky and ground making the objects and figure seem more crisp and clear cut in comparison, enhancing the emptiness of the rest of the image.


The setting for this illustration is reminiscent of a surrealist painting, particularly the work of Salvador Dali. The desert-like, barren landscape is a common trait of his work representing a desolate, lonely place with no sign of life. This could be Kuczynski’s way of showing the future of the creative industry if technology is allowed to take over. This illustration also has a clear parallel to deforestation - if the paintbrushes are a metaphor for creativity, chopping them down shows that draughtsmanship and craft will diminish. It implies we are harming the creative industry, similar to how deforestation is damaging the planet.


Fig.1

Fig.2

Fig.3


Fig.4 


Fig.5 


Fig.1
Kuczynski, P (2007) [illustration] Available from <http://www.boredpanda.com/satirical-illustrations-pawel-kuczynski/?image_id=satirical-art-pawel-kuczynski-13.jpg> [Accessed 29 October 2014]

Fig.2
Holcroft, J. (n.d) [illustration] Available from <http://www.johnholcroft.com/portfolio18.html> [Accessed 29 October 2014]

Fig.3
Klarenbeek, J. (2013) ‘Passive’ [poster] Available from <http://positive-posters.com/posters/profiles/?pid=5049> [Accessed 29 October 2014]

Fig.4
Golding, M. (2012) [editorial illustration] Available from <http://www.smh.com.au/national/the-net-result-an-irritable-addicted-child-gamer-20120929-26skl.html> [Accessed 29 October 2014]

Fig.5
Wiens, L. (2014) [illustration] Available from <http://www.thebaffler.com/salvos/world-processor> [Accessed 29 October 2014]


Bibliography

   Fletcher, A. (2001) ‘The Art of Looking Sideways’, United Kingdom, Phaidon Press

   Glaser, M.
‘Computers are to design as microwaves are to cooking.’

   Heller, S. (2003) ‘The End of Illustration?’ [Internet] Massachusetts, Illustrators’ Partnership of America. Available from: <http://www.illustratorspartnership.org/01_topics/article.php?searchterm=00073> [Accessed 29 October 2014]

   Lanier, J. (2011) ‘You Are Not A Gadget’, London, Penguin

   Zeegen, L. (2012) ‘The Fundamentals of Illustration’, Switzerland, AVA Publishing

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